(h)ushed rumors

TwineJam - A Story Told in Mail

At Sanrock Bub, HR is suddenly given access to all private email exchanges. What could go wrong?

In a short timeframe (48h), as a solo dev, I built my first finished game ever. I had been working on other games in Twine, but scope kept growing and delaying their release. The challenge was to achieve a fully working game. Therefore, I built an email inbox that hid employees’ secrets for the player to discover, mess with, and relate to.

I handled the idea, story progression, writing, and programming. However, I need to shout out to some internet lifesavers such as . The portraits were quickly sketched by Iris Burkhardt and the incredible ID and cover image by Valentin Schlie.

PLAY IT HERE

documentation

As the game was developed by myself on Twine, the full